///////////////////////////////////////////////////////////////////////////
// C++ code generated with wxFormBuilder (version 4.0.0-0-g0efcecf)
// http://www.wxformbuilder.org/
//
// PLEASE DO *NOT* EDIT THIS FILE!
///////////////////////////////////////////////////////////////////////////

#pragma once

#include <wx/artprov.h>
#include <wx/xrc/xmlres.h>
#include <wx/string.h>
#include <wx/stattext.h>
#include <wx/gdicmn.h>
#include <wx/font.h>
#include <wx/colour.h>
#include <wx/settings.h>
#include <wx/sizer.h>
#include <wx/statbox.h>
#include <wx/dialog.h>

///////////////////////////////////////////////////////////////////////////

///////////////////////////////////////////////////////////////////////////////
/// Class CameraGUI
///////////////////////////////////////////////////////////////////////////////
class CameraGUI : public wxDialog
{
	private:

	protected:
		wxStaticText* m_staticCamera;

		// Virtual event handlers, override them in your derived class
		virtual void OnClose( wxCloseEvent& event ) { event.Skip(); }
		virtual void OnInitDialog( wxInitDialogEvent& event ) { event.Skip(); }


	public:

		CameraGUI( wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = wxT("Camera"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxCLOSE_BOX|wxDEFAULT_DIALOG_STYLE|wxMAXIMIZE_BOX|wxMINIMIZE_BOX|wxRESIZE_BORDER );

		~CameraGUI();

};

